The kids must save a celebrity chef and make delicious dishes to stop Hacker from winning a contest.
The kids must balance scales and equations to restore the satellites that Hacker has tampered with.
The kids must track down a frog Hacker let lose inside Motherboard before it causes destruction.
The kids must decipher a series of poems to free Dr. Marbles and Lady Lovelace from a time machine.
The kids investigate a crime by interviewing eyewitnesses and recreating the crime scene.
The kids gather all the information they can to find who has stolen Motherboard's memory integrator.
Hacker traps Digit and the kids in a mini-galaxy of orbs containing eerie creatures called Creepers.
The kids discover the power and speed of estimation when Hacker causes cyberworld to freeze over!
The kids must master the properties of symmetry to stop Hacker from destroying all of cyberspace.
The kids go to Hacker's hideout and use logic to free the Ten Lucky Charms that he has collected.